v2.00 Progress
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KEY

Green = New
Yellow = Updated
Gray = Deleted
Red = Critical bugs


Palette:
   Load
   Save
   Fade Black
   Fade White
   Fade To Palette
   Fade To Color
   Negative
   Rotate Forward
   Rotate Backward
   Grayscale
Sprite:
   Transparent/Translucent
   1-Colored Sprite
   Solid Put
   Translucent
   Rotated
   Scaled Put
   Get
   Color Collision
   Collision with 0
XMS:
   Check for XMS
   Check total XMS
   Check free XMS
   Allocate XMS
   Deallocate XMS
   Resize XMS
   Move XMS
Memory:
   DefSeg
   Solid/Transparent PCopy
   Transparent PCopy
   Blit
   16-bit Poke
   16-bit Peek
   32-bit Poke
   32-bit Peek
Pixel:
   Pset
   Point
   Parallax Starfield
Control:
   Delay/vSync
   Clear Keyboard Buffer
Mouse:
   Mouse Driver
   MouseInfo
   X Coord
   Y Coord
   Left Press
   Right Press
   Cursor On
   Cursor Off
   Set (X,Y)
   Set Coordinate Bounds
   Click In Box
   Click Out Box
   Mouse Over
Screen:
   Scroll Down
   Scroll Up
   Scroll Left
   Scroll Right
   Fill
Text:
   Transparent Text
   Shadowed Text
Line:
   Horizontal Line
   Vertical Line
   Box
   Line
Misc. Graphics:
   Menu Border
   Set Screen 13H
   Set Screen 3H
Texture Mapping:
   4-Point Texturing
   4-Point Translucent Texturing
   Fill Polygon
   Wall Texture
   Triangle Texturing
File Accessing:
   Load data string
   Load Put
   File Match Initialize
   File Match
Math:
   Polygon visibility
   Cosine
   Sine
Game Pad:
   Joystick X
   Joystick Y
   Button Press