v2.00 Progress
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Green = New Yellow = Updated Gray = Deleted Red = Critical bugs |
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Palette: Load Save Fade Black Fade White Fade To Palette Fade To Color Negative Rotate Forward Rotate Backward Grayscale |
Sprite: Transparent/Translucent 1-Colored Sprite Solid Put Translucent Rotated Scaled Put Get Color Collision Collision with 0 |
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XMS: Check for XMS Check total XMS Check free XMS Allocate XMS Deallocate XMS Resize XMS Move XMS |
Memory: DefSeg Solid/Transparent PCopy Transparent PCopy Blit 16-bit Poke 16-bit Peek 32-bit Poke 32-bit Peek |
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Pixel: Pset Point Parallax Starfield |
Control: Delay/vSync Clear Keyboard Buffer |
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Mouse: Mouse Driver MouseInfo X Coord Y Coord Left Press Right Press Cursor On Cursor Off Set (X,Y) Set Coordinate Bounds Click In Box Click Out Box Mouse Over |
Screen: Scroll Down Scroll Up Scroll Left Scroll Right Fill |
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Text: Transparent Text Shadowed Text |
Line: Horizontal Line Vertical Line Box Line |
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Misc. Graphics: Menu Border Set Screen 13H Set Screen 3H |
Texture Mapping: 4-Point Texturing 4-Point Translucent Texturing Fill Polygon Wall Texture Triangle Texturing |
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File Accessing: Load data string Load Put File Match Initialize File Match |
Math: Polygon visibility Cosine Sine |
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Game Pad: Joystick X Joystick Y Button Press |